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NPC Generator

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Advanced [show]


Alice Denholm, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'9" and is wearing a perfectly clean shirt and pair of pants. Her moppish white hair is in a traditional bowl cut. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Ruler, Alice learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off her debts; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Alice Denholm, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and typically wears white cloth garments or leather armor. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Tim studied abroad. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to be a performer again

Ideals: Artistic, Gifted. Flaws: Racist, Shy. Bonds: Job. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Tim Graham, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Smoky quartz (20 gp). Chalcedony (20 gp). White opal (700 gp).


Social Check DCs


Mary Blakely, Female Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her hand crossbow. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A freak accident while working with her Stableman mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: In love. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Mary Blakely, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Rose (50 gp).


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He is an epitome of beauty. He keeps his long auburn hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Aldous Northcott, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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