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NPC Generator

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Advanced [show]


Beatrice Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a feathered hat to cover her moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. Beatrice is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is a Doppelganger in disguise. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Flaws: Impulsive. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Beatrice Kinsley, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Lancaster, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are violet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Katherine Lancaster, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp.


Social Check DCs


Giselle Compton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a grey coat, she is not a threatening figure. Her hair is blonde and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal writing training, and achieved minor success. She got away from her former life and has fallen to alcoholism.

Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted, Artistic. Flaws: Addict. Bonds: Military. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Giselle Compton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Alexandrite (200 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Amethyst (50 gp).


Social Check DCs


Matilda Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. She carries with her a set of shortbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is short and silver. Her eyes are gray and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Cynical, Fearful. Bonds: Military. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Matilda Bentham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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