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NPC Generator

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Advanced [show]


Eleanor Royal, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has shaved her head bald. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the south her family was never financially stable. Her first spouse was a Mercenary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Family, Criminal record, Poor. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Eleanor Royal, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 17 (+3)18 (+4)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Mary Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light pastel in addition to tight pants. She wears her silver hair down. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Mary and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mary discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mary fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She uses money and sex appeal to get what she needs; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Mary Marleigh, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of northern immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Roger Churchill, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Tourmaline (130 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large violet mantle and cape that has been intricately interwoven into his tan robe. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Sutton, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)7 (-2)
Skills Performance +1, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs

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