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NPC Generator

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Advanced [show]


Oriel Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. With bright golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is almost excessively polite to everyone, even when angry. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Oriel was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Some 9 years later her spouse died after the birth of her son. Heartbroken, Oriel never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Family, In love. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Oriel Kitchur, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Amethyst (150 gp). Alexandrite (200 gp).


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: Gifted from a young age, Guy studied abroad. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Ramsay, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His hair is blonde and curly. His hazel eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Emotional, Insane. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Gomory Mitchell, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Moss agate (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Shane Lindsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. His hair, while still mostly auburn, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Healer. He then took over the family business and is one of the better Healer for hire.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and to protect his home

Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Lindsey, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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