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NPC Generator

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Advanced [show]


Melissa Acton, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her hair is long and red with streaks of white, and is pulled back with small green clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Melissa was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She now spends her time doing works of charity.

Motivation: Wants to raise her children well; and wants to open a new tavern

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Melissa Acton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Red-brown spinel (70 gp). Banded agate (4 gp). Obsidian (4 gp).


Social Check DCs


Vicky Pickering, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and is generally shirtless and showing off her tattooed chest. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are gray.

Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and wishes to resurrect an old love

Ideals: Disciplined. Bonds: Criminal record, Rich, Adventurer, In love. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Vicky Pickering, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Rhodochrosite (14 gp).


Social Check DCs


Egelina Brandon, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. Her long silver hair reaches down to her waist. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Egelina took refuge in the ruined castle and found the beat up glaive and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many dire rats want her driven away; and she wants revenge against dire rats

Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Egelina Brandon, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)8 (-1) 8 (-1)15 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Red-brown spinel (100 gp).


Social Check DCs


Elizabeth Jacobs, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. Her blonde hair is slicked back into a classic pompadour. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered west to less war torn lands. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, PTSD. Bonds: In love, Attractive, Religious. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Elizabeth Jacobs, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)16 (+3) 6 (-2)8 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Moss agate (8 gp). White opal (400 gp).


Social Check DCs

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