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NPC Generator

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Advanced [show]


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Flaws: Hedonist. Bonds: Poor, Slave, Immigrant, Family, Debt. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Gerard Cornish, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Oriel Ridley, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and brown robe with the hood down. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly chestnut, has prominent grey streaks. Her ears are large.

Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her mother was called into army service. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Ridley, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Bloodstone (20 gp). Black star sapphire (1600 gp).


Social Check DCs


Ermina Ryley, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Ryley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Balimaar Mitchell, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)6 (-2) 12 (+1)9 (-1)
Skills Insight +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp.


Social Check DCs

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