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NPC Generator

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Advanced [show]


Elysande Shelly, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. She has moderate length red hair. Her green unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Elysande Shelly, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Alexandrite (300 gp). Eye agate (5 gp). Red spinel (120 gp). Rock crystal (30 gp).


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Job, Rich, Military. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Robert Bentley, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Dean Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his father before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dean Shelby, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Moss agate (14 gp).


Social Check DCs


Anne Livingstone, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and she's repulsed by the pc

Ideals: Opinionated, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Anne Livingstone, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Fire opal (500 gp). Moonstone (70 gp). Chrysoprase (70 gp). 3 Antitoxin.


Social Check DCs

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