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NPC Generator

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Advanced [show]


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kyle hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Baker.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Impulsive, Ugly. Bonds: Rich, Job, Enemies. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Kyle Astley, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Eye agate (4 gp).


Social Check DCs


Conrad Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a flapper bob. He has hazel eyes and a white hat with a red feather.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Conrad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small mountains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Bonds: Family, Nature, In love. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Conrad Marlee, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)6 (-2) 16 (+3)17 (+3)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Alice Merton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries shields. She has moderate length auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Layabout father left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Alice Merton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Black pearl (1300 gp). Blue sapphire (1000 gp). Bloodstone (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Churchill, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has a slight overbite and is overall scrawny. Her golden hair is singed and shortened. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. Her childhood dream was to be a Seamstress, but she was a colossal failure. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Seamstress again; and sabotage a competitor

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Millicent Churchill, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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