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NPC Generator

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Advanced [show]


Cecily England, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Cecily hails from a village terrorized by illithids. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of illithids

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Enemies, Military. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Cecily England, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. This amber eyed southerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Racist, Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Gerald Staurheim, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Star rose quartz (30 gp).


Social Check DCs


Gilbert Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His red hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion

Flaws: Insomniac, Antagonistic, Disease. Bonds: Criminal record, Family. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Gilbert Digby, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Tailor and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Stableman again; and to protect his home

Flaws: Disease, Selfish. Bonds: Rich, Job, Guardian. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Kinsley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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