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NPC Generator

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Advanced [show]


Kody Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy white suit. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac

Ideals: Joker, Impeccable. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Kody Marleigh, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +3, History +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Tourmaline (120 gp).


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a blue poncho over his likewise colored trousers and shirt. His auburn hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He worked as a nervous Barkeep and found it very stressful. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Disease. Bonds: Family, Adventurer, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Richard Eastaughffe, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor, Military. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Patrick Stansfield, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Fire opal (1200 gp). Brown-green garnet (60 gp). 1 Minor magic item.


Social Check DCs


Vicky Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean blue cloak covering her clean studded leather. Her auburn hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Gardener job and began her own company from there.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Slave, Job. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Vicky Hartford, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +1, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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