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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Charles Ramsey, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He carries a battered club and tarnished longsword as well. He has a small bristly mustache and wavy red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Bonds: Adventurer, Family, Military. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Charles Spaulding, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)6 (-2) 15 (+2)7 (-2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Adelaide Royal, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a worn and beaten armor. She wears her black hair up. She has a dull look in her brown eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She plays an instrument quite well.

History: She is a Maurezhi in disguise. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelaide Royal, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Jocelyn Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a violet suit, tan shirt, and green tie. His auburn hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Ainsley, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 5 (-3)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 7
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Bloodstone (30 gp). Tourmaline (110 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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