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NPC Generator

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Advanced [show]


Rosamund Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue tunic with grey highlights, and long brown pants that bunch up around her shoes. She has moderate length silver hair. She has gleaming, smiling green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Bonds: Nature, Immigrant, Family. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Rosamund Eastaughffe, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He has styled his white hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Persistence. Flaws: Sensitive. Bonds: Mentor, Criminal record, Adventurer. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Trym Blackwood, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Gunter Thornton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean red cloak covering his clean studded leather. His black hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Persistence. Flaws: Shy, Depressed. Bonds: Adventurer. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Thornton, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Black pearl (700 gp). Eye agate (12 gp). 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Ernest Rayden, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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