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NPC Generator

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Advanced [show]


Giselle Chester, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized emerald on her right hand. She keeps her long silver hair kept up in a rat tail. She has a dull look in her blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Giselle is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: When she was but 8 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Courier.

Motivation: A strong sense of loyalty to Human people; and to reunite with her absent mother

Flaws: Secretive, Racist. Bonds: Rich, Family, Immigrant, Job. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Giselle Chester, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Pink pearl (70 gp). Pink pearl (70 gp). Citrine (20 gp).


Social Check DCs


Agnes Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple black robe with yellow stripes complete with hood. She has done her best to style her chestnut hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Disciplined. Bonds: Family, Mentor, Religious. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Agnes Cumberbatch, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alice Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of luck on her torso. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are blue.

Personality: She snorts whenever she laughs or is feeling confident. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Bonds: Criminal record, Poor, Adventurer, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Alice Marlee, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Cloth of gold vestments (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a red low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Miles studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his brother's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family, Slave. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Miles Byron, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Gold and topaz bottle stopper cork (1500 gp). A delicate silver chain set with a tourmaline (70 gp).


Social Check DCs

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