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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has silver hair. Her eyes are green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Assassin in town.

History: Born in the north her family was never financially stable. Her childhood dream was to be a Ploughman, but she was a colossal failure. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Elizabeth Gracey, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills History +6, Stealth +6
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal (1400 gp). Red spinel (40 gp). Deep blue spinel (900 gp).


Social Check DCs


Jane Breeden, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her chestnut hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken from her home at a very young age. After a long history of fighting, Jane and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Jane Breeden, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 6 (-2)17 (+3)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Matilda Carlisle, Female Human [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, she is not a threatening figure. Her chestnut hair is greasy and uncared for. Her ears are large.

Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Knight in town.

History: Born in the east her family was never financially stable. She dropped out of school before completing her studies. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Matilda Carlisle, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses like a well dressed Jeweler does. His auburn hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To be a Merchant again; and he feels threatened by others

Flaws: Impulsive, Disease, Fearful. Bonds: Job, Military. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Gerard Gentry, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 8 (-1)8 (-1)
Skills Medicine +2, Performance +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs

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