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NPC Generator

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Advanced [show]


Elizabeth Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her club. She carries with her a set of clubs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has moderate length auburn hair. Her ears are large.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Elizabeth Beitz, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Hackney, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Stylist does. She has no hair. Her ears are large.

Personality: She is fixated on the number 46. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.

History: When she was but 5 years old her parents immigrated from the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Selfish. Bonds: Job, Immigrant. Occupation: Stylist

Voice: American accent

Attributes [hide]

Elysande Hackney, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Obsidian (16 gp).


Social Check DCs


Elysande Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has blonde hair. Her eyes are likewise hazel.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.

History: Gifted from a young age, Elysande studied abroad. Through the years after Elysande was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Elysande's father didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Elysande Marlee, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is matted, messy, and big. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Patrick hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Patrick Beckwith, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Athletics +4, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Sard (30 gp). White opal (500 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs

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