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NPC Generator

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Advanced [show]


Margery Oakes, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a very tight haircut. Her thin eyebrows rest above her beady amber eyes.

Personality: Confrontational and typically high on some drug or another. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Oakes, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Livingstone, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears just a brown suit. She is tall, broad shouldered and powerfully built. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Susannah wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She seems to be bored by most things; and to get a good night's sleep

Ideals: Disciplined, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Susannah Livingstone, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Rock crystal (80 gp). Amethyst (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of gnolls

Flaws: Emotional, Mundane. Bonds: Immigrant, Enemies, Religious. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Trym Stansfield, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Stapleton, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying white hair a little too much giving a sharp white color. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: Low range voice

Attributes [hide]

Alice Stapleton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)6 (-2)
Skills Investigation +4, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Zircon (50 gp). Aquamarine (900 gp).


Social Check DCs

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