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NPC Generator

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Advanced [show]


Herleva Riley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears red leather gloves, a red jacket, and tight pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: Eccentric and domineering, Herleva will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Bonds: In love, Poor, Adventurer. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Herleva Riley, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair, when down, is lengthy. Her eyes are blue and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.

History: Emmeline hails from a village terrorized by brigands. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Roofer

Voice: French accent

Attributes [hide]

Emmeline Marleigh, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 7 (-2)16 (+3)
Skills Medicine +1, Nature +5
Senses Passive Perception 8
Languages Common, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Elizabeth Winthrop, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise violet.

Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. When Elizabeth reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her poetry dream.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her brother

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Military. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Elizabeth Winthrop, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 6 (-2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Adam Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing colorful clothing, dressed as a Gardener. His right hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. His brown eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small forest village. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Adam Hayhurst, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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