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NPC Generator

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Advanced [show]


Katherine Law, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Hunter. Her head has been shaved. Her eyes are likewise amber.

Personality: Overbrimming with self-confidence, Katherine isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the south her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: Further expansion of business; and to be a merchant again

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Job, Poor. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Katherine Law, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 18 (+4)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp.


Social Check DCs


Millicent Tinley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. She keeps her long silver hair kept up in a rat tail. Her eyes are a pleasant green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a brigands raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.

Motivation: To be a Body Guard again.

Ideals: Fighting. Bonds: Job, Family, Rich, Enemies. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Millicent Tinley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Gold dragon comb with red garnet eye (1200 gp). Silver ewer (100 gp). 1 Minor magic item.


Social Check DCs


Williamina Stanton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to make people angry or surprised. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Religious. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Williamina Stanton, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Coral (70 gp). Smoky quartz (50 gp).


Social Check DCs


Williamina Payton, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her blonde hair is braided into rings. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Williamina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Williamina. After months of barely getting by, Williamina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy, Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Williamina Payton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs

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