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NPC Generator

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Advanced [show]


Robert Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Apothecary.

Motivation: He'd like to take his coworkers down a peg; and he is content

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Robert Cromwell, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 2 Smokesticks. 2 Smokesticks. 2 Antitoxin.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly morningstars and axes. His hair is auburn, silky, and of moderate length. He has violet eyes and a blue hat with a pastel feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Cynical, Shy. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Gentry, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Alice Fulton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large violet mantle and cape that has been intricately interwoven into her black robe. Her auburn hair is heavily combed to the right. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is witty, but her monotone delivery comes off as unnerving She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 4 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the ruined castle and found the beat up kukri and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Alice Fulton, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp.


Social Check DCs


Oriel Bradford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She tends to wear a white poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a hammer. She wears a top hat to hide her balding. Her eyes are likewise green.

Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Oriel studied abroad. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Job. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Oriel Bradford, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs

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