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NPC Generator

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Advanced [show]


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky pastel painted plate armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Heward took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Optimist, Gifted. Bonds: In love, Criminal record. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Heward Dumph, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. She keeps her red hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: The child of western immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She left for the west, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a mayor and was forced into it by her family

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Beckwith, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Optimist. Bonds: Has a crush, Mentor, Job, Guardian. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Anthony Shelly, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Eye agate (14 gp). Lapis lazuli (14 gp).


Social Check DCs


Oriel Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries sickles. She keeps her long red hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out west to avoid the crime she committed. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Oriel Kitchur, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 9 (-1)7 (-2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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