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NPC Generator

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Advanced [show]


Alice Cotton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a blue shirt with thin brown vertical stripes and tan pants. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her eyes are blue and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the north to a Bricklayer, Alice learned a great deal about her mother's area of expertise. A gifted student she started as a Carpenter, but she got bored and became a Bricklayer. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Ideals: Impeccable. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Alice Cotton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)5 (-3) 12 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Herleva Oakley, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. She has no hair. Her brown eyes peer out from beneath her top tan hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Armorer mother left her crippled. After a long history of fighting, Herleva and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Herleva Oakley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 16 (+3)18 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Byron, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her deerstalker hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.

History: She was born in the west, but her parents moved at a very young age to the south. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Avelina and her spouse have recently divorced.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Avelina Byron, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Citrine (20 gp).


Social Check DCs


Oriel Sheldon, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. She wears her red hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Oriel Sheldon, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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