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NPC Generator

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Advanced [show]


John Davenport, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. He wears his red hair down. He has several tiny amethyst earrings on each ear.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the large cave and found the beat up spear and armor he uses now. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: In love, Rich, Family, Nature. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

John Davenport, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Cory Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, green, dusty cloak. With a patchy white beard and wild white hair. His amber unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Beggar business at a young age. He was an athlete and attended two major summer competitions. He never won. He has worked as a Beggar like his father before him.

Motivation: To be a Apothecary again; and he is greedy

Ideals: Joker, Opinionated, Athletic. Flaws: Disease. Bonds: Job, Rich. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Hale, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Tourmaline (110 gp). Aquamarine (800 gp). White pearl (110 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He very much looks the part of a Bowyer. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He dropped out of school before completing his studies. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Athletic, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Tim Kent, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Zircon (70 gp). Zircon (70 gp). White pearl (60 gp).


Social Check DCs


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Gerard Kendal, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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