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NPC Generator

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Advanced [show]


Eleanor Prescott, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is kept up in a ponytail inside a broad hat. Her eyes are brown and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Eleanor was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Logical. Bonds: Attractive, Slave, Nature, Family. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Eleanor Prescott, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Alexandre Addington, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Red spinel (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Warwick, Female Human [Permalink]

Personal [hide]

Description: This woman wears a tan feathered hat and tan clothes, and sports empty pouches on her belt. Her black hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She works hard and plays hard.

History: The child of a Junk Dealer, who enjoyed hunting, Margery was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Margery took refuge in the large cave and found the beat up longbow and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Margery Warwick, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 5 (-3)15 (+2)
Skills Intimidation +5, Medicine +0
Senses Passive Perception 7
Languages Common, Terran, Giant, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Sybil Gladstone, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized black coat. She has wavy golden hair. Her blue eyes peer out from beneath her Stetson black hat.

Personality: She is extraordinarily eccentric. She is skeptical of what others tell her and is slow to trust.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and money/treasure

Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Sybil Gladstone, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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