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NPC Generator

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Lvl.
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Advanced [show]


Miles Hayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His brown hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Painter, Miles learned a great deal about his father's area of expertise. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Painter soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Disciplined. Bonds: Immigrant, Job, Family, Enemies. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Miles Hayden, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Detective. She carries a battered ceremonial dagger and tarnished mace as well. Her hair is always cut to a buzz. Her brown eyes peer out from beneath her small black hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Detective business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. She used her abilities to trick people and travel the world for free.

Motivation: She's in love; and to settle down with her crush

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Job, Criminal record, Has a crush. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Kenley, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Black pearl (900 gp). Deep blue spinel (900 gp). Fiery yellow corundum (400 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Ralf Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Mentor. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Ralf Rutherford, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Mason, Alex learned a great deal about his mother's area of expertise. A gifted student he started as a Tanner, but he got bored and became a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job, Immigrant. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Alex Winthrop, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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