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NPC Generator

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Lvl.
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Advanced [show]


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Jocelyn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Jocelyn Clapham, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 5 (-3)11 (+0)
Skills Performance +3, Survival +0
Senses Passive Perception 7
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Ida Watson, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'9" and wears dark leathers with embroidery. Her silver hair is well kept. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ida was born the youngest of three triplets. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in whip use. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Bonds: Family, Enemies, Adventurer. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Ida Watson, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Eastoft, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears just a violet suit. Her moppish chestnut hair is in a traditional bowl cut. She has hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Margery was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Margery decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Military, Criminal record. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Margery Eastoft, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Stratford, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey cloak and cross-gartered white stockings. Her tied-back hair is blonde. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: To unite with her brother; and to reunite with her absent father

Ideals: Disciplined, Artistic. Flaws: Lazy. Bonds: Adventurer, Family. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Millicent Stratford, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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