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NPC Generator

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Advanced [show]


Anne Clare, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears blue cloth garments or leather armor, and a wedding ring on her right hand. Her golden hair is singed and shortened. Her gray eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Anne Clare, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His chestnut hair is still thick. He has a dull look in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Philantrophist. Flaws: Mundane, Insomniac. Bonds: Criminal record. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Diggory Ainsworth, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Smoky quartz (50 gp). Blue star sapphire (800 gp). Moss agate (10 gp). Hematite (10 gp).


Social Check DCs


Millicent Conway, Female Human [Permalink]

Personal [hide]

Description: This woman wears bulky tan painted plate armor. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. Her eyes are hazel.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cook arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Cook. She has set out to sabotage the competition.

Motivation: To pay off her debts; and money/treasure

Ideals: Disciplined, Artistic. Bonds: Rich, Job, Debt. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Conway, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man prefers to wear grey pants and tee shirts. He has wavy chestnut hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Sydney, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs

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