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NPC Generator

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Advanced [show]


Cecily Badger, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She keeps her silver hair in a flapper bob. Her eyes, though not visible through her cowl, are brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: An old rival family wants her found; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Logical. Bonds: Military, Adventurer, Family. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Cecily Badger, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Roscoe, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She typically wears yellow cloth garments or leather armor. She has a long auburn ponytail with little hanging trinkets. She has hazel eyes.

Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.

History: Yvonne lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Ideals: Professionalism, Philantrophist. Flaws: Impulsive, Insane. Bonds: Family. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Yvonne Roscoe, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Nicholas Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his trident ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Farmer business at a young age. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Fighting. Flaws: PTSD, Secretive, Depressed. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Nicholas Allerton, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Balimaar Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the south. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Body Guard like his father before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Poor, Job, Criminal record. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Morley, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs

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