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NPC Generator

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Advanced [show]


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a white and grey robe with the hood down. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, In love. Occupation: Barrister

Voice: American accent

Attributes [hide]

Roger Van Es, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Wymar Barton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is heavily combed to the left. His green eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of northern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Disciplined. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Wymar Barton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Rock crystal (40 gp). Black opal (1000 gp). Blue quartz (6 gp).


Social Check DCs


Gomory Spalding, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gomory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Guard job and began his own company from there.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Gomory Spalding, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Blue star sapphire (900 gp). Rhodochrosite (4 gp). Onyx (30 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Adventurer, Enemies. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Mori, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 4 (-3)15 (+2) 13 (+1)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Citrine (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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