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NPC Generator

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Advanced [show]


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is knotted and matted. This blue eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Shy, Impulsive, Greedy. Bonds: Adventurer, Military. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Law, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Margery Clare, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: Margery hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She believes the world needs to unite to get rid of dire rats once and for all.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Artistic. Bonds: Attractive, Enemies, Nature. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Margery Clare, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)9 (-1) 12 (+1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Sarah Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Bellfounder. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Sarah Marleigh, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Carlisle, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Ella Carlisle, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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