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NPC Generator

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Advanced [show]


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear blue tank tops with grey pants. He has a small bristly mustache and wavy brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest man in the east

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Poor, Attractive. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Theobald Darby, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Herleva Hackney, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her white hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Herleva took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Herleva Hackney, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. He carries a battered nunchaku and tarnished shortbow as well. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theodoric was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: Expand his business; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Theodoric Staurheim, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Rose (80 gp). Iolite (80 gp).


Social Check DCs


Egelina Altham, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman is generally shirtless and showing off her tattooed chest. She has a very tight haircut. She has gleaming, smiling amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the east, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable. Bonds: Job, Immigrant, Religious, Rich. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Egelina Altham, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Sardonyx (80 gp). Star ruby (1100 gp). Jet (130 gp). Rose (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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