Helen Marlowe, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, brown, dusty cloak. She has a long black ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Helen lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Helen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Helen. She hasn't been sleeping well lately.
Motivation: She is a bit of a kleptomaniac.
Flaws: Insane, Insomniac. Bonds: Criminal record, Family. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Jasper (40 gp). Amethyst (100 gp).
Elizabeth Holton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She has a long chestnut ponytail with little hanging trinkets. Her blue eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.
History: Elizabeth was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She was granted necromantic powers by her dying sister.
Motivation: Money/treasure; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Philantrophist, Gifted. Bonds: Family, Rich. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Juliana Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of sais on her belt, each one with a opal on the hilt. She wears her red hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Butcher in town.
History: Juliana was born with her father's beautiful face. A gifted student she started as a Stableman, but she got bored and became a Butcher. She inherited the family business which she has now maintained for 11 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Passionate. Flaws: Insomniac. Bonds: Poor, Job, Attractive. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Citrine (70 gp). Black opal (1100 gp). Violet garnet (600 gp).
Helen Gresham, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Knight, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to raise her children well.
Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
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