Millicent Dudley, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears a blue vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. With bright black hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: When she was but 7 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Full Plate.
Wymar Tyndall, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He got into the Bellfounder business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Sailor again.
Flaws: Ugly. Bonds: Rich, Nature, Family, Job. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Wade, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears a colorful flower in her silver hair. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son; and to unite with her sister
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Religious, Family. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Ahlyssa Acton, Female Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with top hat. Her hair, while still mostly red, has prominent grey streaks. Her gray eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Ahlyssa studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice, Gifted. Bonds: Attractive, Military, Rich. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Rock crystal (40 gp). Carnelian (40 gp). Emerald (700 gp). Banded agate (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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