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NPC Generator

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Advanced [show]


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Everly, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Fiery yellow corundum (700 gp). Black star sapphire (700 gp). Sard (30 gp). Aquamarine (1600 gp).


Social Check DCs


Hugolina Spalding, Female Human [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor, and she perpetually has her dagger ready. Her head has been shaved. Her fierce amber eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Hugolina embodies much of what other species detest in the Humans. She believes the world needs to unite to get rid of giants once and for all.

History: She was born in the east, but her parents moved at a very young age to the west. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Hugolina Spalding, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of sickles on her belt, each one with a aquamarine on the hilt. She is bald on top and has large golden tufts of hair around her ears. She has brown eyes and a black hat with a white feather.

Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Alice Barclay, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Smoky quartz (50 gp).


Social Check DCs


Hugolina Mori, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her chestnut hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and regain custody of her daughter

Flaws: Emotional. Bonds: Has a crush, Rich, Job, Family. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Hugolina Mori, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)9 (-1) 7 (-2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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