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NPC Generator

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Advanced [show]


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: This northern man is typically in his Dyer uniform. His clothes are grease stained in places. He has blonde hair. This blue eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.

Motivation: He has a crush on the local Painter.

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Has a crush. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Stanford, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Iolite (20 gp). Carnelian (20 gp). Malachite (15 gp). Blue star sapphire (1100 gp).


Social Check DCs


Jane Kent, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. With wild red hair. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born on a small isolated farm. She worked as a nervous Miller and found it very stressful. She now owns her own business.

Motivation: Expand her business.

Ideals: Professionalism. Bonds: Attractive, Family, Nature, Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Jane Kent, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Griselda Dalton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and grey handkerchief worn on her left side. She carries with her a set of longswords on her belt, each one with a ruby on the hilt. Her hair is golden, silky, and of moderate length. Her eyes are likewise blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Fighting, Pacifist. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Griselda Dalton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Randal Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and a rival would like him out of the picture

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Randal Winchester, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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