Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly shields and hammers. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Pacifist. Flaws: Fearful. Bonds: Criminal record, Nature, Immigrant. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Gerald Cornish, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky grey painted plate armor. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Godfrey studied abroad. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Joker, Gifted. Flaws: Ugly. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Godfrey Alton, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Jade (90 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a green collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long chestnut hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Passionate. Flaws: Fearful, Disease, Antagonistic. Bonds: Slave. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Cooper, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Staurheim, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair, when down, is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has always had a great fascination with Human culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire.

Ideals: Entrepeneur, Fighting. Flaws: Racist, Ugly. Bonds: Nature. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Elysande Staurheim, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp.


Social Check DCs

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