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NPC Generator

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Advanced [show]


Margery Alby, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black shirt with thin green vertical stripes and brown pants. Her golden hair is cut short with large spiked bangs in the front. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy, self-centered, vain, and jealous.

History: Margery was raised in a hard working conservative environment. Through the years after Margery was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Margery's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: She's attracted to the PC; and further expansion of business

Ideals: Professionalism. Flaws: Selfish, Antagonistic. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Margery Alby, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears yellow cloth garments or leather armor. He has wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Lance was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and wants a kiss

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Job, Adventurer. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Myerscough, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Junk Dealer, Chad learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Chad Dalton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Rosalind Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Rosalind is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Rosalind Carlyle, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 17 (+3)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs

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