Shane Altham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and retire the richest man in the east
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ella Beckwith, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is generally well dressed albeit a few years behind the times. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Ella was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Justice, Logical. Bonds: Attractive, Criminal record, Family. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Tiger eye turquoise (5 gp). Iolite (50 gp). Deep blue spinel (300 gp). Golden pearl (160 gp). 1 Minor magic item.
Katherine Fulton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a grey suit, red shirt, and grey tie. Her top hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.
Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Katherine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. When Katherine reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She loathes her own lifestyle.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Azurite (16 gp). Jade (80 gp).
Avelina Brent, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length blonde hair. She has violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Stableman, who enjoyed hunting, Avelina was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Nature, Religious. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (500 gp). Brown-green garnet (40 gp). Golden yellow topaz (500 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
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