Kassoon
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NPC Generator

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Advanced [show]


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Poor. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Trey Rodney, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Alex Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His chestnut hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Artistic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Alex Dryden, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 16 (+3)16 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green cloak and cross-gartered pastel stockings. His white hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Architect, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

William Windsor, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)6 (-2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a white suit. He is an epitome of beauty. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gomory was born with his father's beautiful face. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Attractive, Guardian, Adventurer, Religious. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Gomory Enfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 8 (-1)7 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Obsidian (12 gp). 1 Minor magic item.


Social Check DCs

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