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NPC Generator

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Advanced [show]


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, pastel shirt, and brown tie. He has a penchant for wearing a ring with an oversized emerald on his left hand. His auburn hair is heavily combed to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Joker. Bonds: Rich, Immigrant, Nature. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Reynard Berkeley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Ernest Richie, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform. His black hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Slave Trader job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Adventurer, Rich, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Richie, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +0, Arcana +6
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His white hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. Diggory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Family, Religious. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Diggory Hastings, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Amethyst (110 gp). Black opal (700 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears yellow leather gloves, a yellow jacket, and tight pants. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Criminal record. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Hampton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Smoky quartz (80 gp). Zircon (80 gp). Black opal (1400 gp). Violet garnet (1300 gp).


Social Check DCs

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