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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue leather gloves, a blue jacket, and tight pants. His brown hair is singed and shortened. He has hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Gerard Dalton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Poor, Guardian. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Thomas Colton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 15 (+2)15 (+2) 7 (-2)8 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Bonds: Attractive, Criminal record, Adventurer, Mentor. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Solomon Deighton, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)14 (+2) 12 (+1)4 (-3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Violet garnet (300 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue tunic with black highlights, and long tan pants that bunch up around her shoes. She wears a deerstalker hat to cover her moderate length auburn hair. She has several tiny emerald earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Matilda took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Shepherd like her mother before her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Professionalism, Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Matilda Nash, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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