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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a black collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her red hair down. She has violet eyes.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She enjoys reading and quiet.

History: Born in the south to a Locksmith, Vicky learned a great deal about her father's area of expertise. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Vicky Marlee, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Miles Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is unkempt and raggedy. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Miles Rutland, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a falchion on his belt. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Alexandre studied abroad. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Alexandre Southey, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 6 (-2)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Barkeep uniform. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He became a Barkeep soon after.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Enemies, Immigrant. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Guy Wesley, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Black pearl (500 gp). Chalcedony (20 gp).


Social Check DCs

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