Williamina Tinley, Female Human [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin black vertical stripes and yellow pants. Her red hair is cut short. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To reunite with her absent mother; and doesn't want to be a soapmaker and was forced into it by her family
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Family. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 800 gp. Deep green spinel (50 gp). Blue sapphire (1200 gp). Alexandrite (600 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Richard Chester, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a pastel scarf. He is physically well-built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Further expansion of business; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Randal Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, and he perpetually has his quarterstaff ready. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Randal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He wants revenge against drow; and to be a shoemaker again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Violet garnet (700 gp). Pink pearl (90 gp). Amethyst (90 gp). Black pearl (700 gp).
Alice Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. Her moppish red hair is in a traditional bowl cut. Her brown eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Alice has worked very hard to control her curse. She now mingles about in high society.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. Golden yellow topaz (1400 gp).
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