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NPC Generator

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Patrick Bradley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and white with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His gray eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Detective business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Detective job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Impeccable, Fighting. Flaws: Greedy. Bonds: Nature, Job, Adventurer. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Patrick Bradley, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Deep blue spinel (200 gp). Amber (90 gp). Red spinel (90 gp). Onyx (80 gp).


Social Check DCs


Anselm Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Anselm Conway, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Black pearl (1100 gp). Golden yellow topaz (1100 gp). Iolite (70 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Ermina Hornsby, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. She wears her silver hair up. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Ermina Hornsby, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Berkeley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears red leather gloves, a red jacket, and tight pants. Her silver hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west, but her parents moved at a very young age to the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Immigrant, Rich. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Avelina Berkeley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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