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NPC Generator

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Advanced [show]


Joan Royston, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). She sports black long hair. She is very pretty but has cold, dead eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Joan Royston, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Sarah Graham, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears black cloth garments or leather armor. Her tied-back hair is silver. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Sarah studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and to unite with her sister

Ideals: Joker, Optimist, Gifted. Flaws: Insane. Bonds: Family. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Graham, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are gray and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Peter Mitchell, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Alexandrite (600 gp). Red garnet (130 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Palomarez, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, tan cloak. Her moppish golden hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Agnes will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and she has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Ugly, Shy, Insomniac. Bonds: Adventurer. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Agnes Palomarez, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs

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