Eleanor Crawford, Female Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her small brown hat.
Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.
History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. One day when Eleanor was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Eleanor was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.
Motivation: Regain custody of her son.
Ideals: Athletic. Flaws: Hedonist, Fearful, PTSD. Bonds: Family. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Norman Axton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He keeps his chestnut hair in a flapper bob. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Tanner in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He became a Tanner soon after.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 40000 cp. Lapis lazuli (12 gp). Aquamarine (1300 gp). Jade (90 gp). Moonstone (60 gp).
Norman Reed, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and violet handkerchief worn on his left side, and sports empty pouches on his belt. His red hair is cut short. His hazel eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up halberd and armor he uses now. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Bonds: Nature, Job, Family. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Jade (150 gp).
Ahlyssa Fulton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, green, dusty cloak. Her long red hair is drawn into a two foot long braid. Her brown eyes dart from person to person.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.
History: She was born in the south, but her parents moved at a very young age to the north. She has had some formal music training, and achieved minor success. She hasn't been sleeping well lately.
Motivation: She would like to get married and retire; and to get a good night's sleep
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Immigrant, Has a crush. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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