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NPC Generator

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Advanced [show]


Maynild Chatham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt, and her gloved hand is found clutching a axe. Her hair is red and curly. She has green eyes and a brown hat with a white feather.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born to loving parents in a slum to the north. She married young, but lost her spouse to drow. Days after completing her studies, news broke out that her hometown was attacked by drow. Maynild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: To unite with her sister; and doesn't want to be a stableman and was forced into it by her family

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Family, Poor. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maynild Chatham, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Red spinel (110 gp).


Social Check DCs


Giselle Beckwith, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also has developed a complete distrust of the Bounty Hunter profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Bounty Hunter, but she got bored and became a Carter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer, Job. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Giselle Beckwith, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Heather Dumph, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. Her gray eyes are slightly larger than normal.

Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Criminal record, Family. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Heather Dumph, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


William Tindall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

William Tindall, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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