Heward Hackney, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has black hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Mercenary business at a young age. A gifted student he started as a Miner, but he got bored and became a Mercenary. He has achieved small success as a Mercenary.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Pink pearl (160 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Geva Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears black painted combat armor at almost all times. She is bald on top and has large red tufts of hair around her ears. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Secretive, Antagonistic, Disease. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Terran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.
Agatha Marston, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy white dress. Her moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and a strong sense of loyalty to human people
Flaws: Insomniac, Depressed, Fearful, Racist. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 12 (+1) | 19 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Giant, Abyssal, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Aquamarine (1500 gp). Hematite (13 gp).
Charles Royal, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 6 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He became a Bather soon after.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Optimist. Flaws: Insane. Bonds: Job, Immigrant, Enemies. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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