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NPC Generator

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Advanced [show]


Jocelyn Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is kept up in a ponytail inside a Stetson hat. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Mundane, Impulsive. Bonds: Military, Criminal record, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Rutherford, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Insight +2, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs


Lance Home, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears pastel trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Immigrant. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Lance Home, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Silver pearl (80 gp). Obsidian (9 gp). Violet garnet (1300 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair up in a very large beehive style do. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Dalton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Alexandrite (1600 gp). Silver pearl (120 gp). Onyx (40 gp). Azurite (10 gp).


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and his gloved hand is found clutching a sword. His hair is cut close to his head. He has green eyes and a white hat with a black feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Disciplined, Philantrophist, Artistic. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Geoffrey Norton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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