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NPC Generator

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Advanced [show]


Alice Nash, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long blonde hair reaches down to her waist. Her eyes are likewise gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small forest village. After coming to the age of reason, Alice took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and retire the richest woman in the east

Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Nature. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Alice Nash, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)16 (+3) 17 (+3)8 (-1)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Amethyst (100 gp). Red-brown spinel (100 gp). Red-brown spinel (100 gp). Tourmaline (100 gp).


Social Check DCs


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Shane will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Carter business at a young age. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Shane's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to be a servant again

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Shane Burton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Melissa Clive, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and black. Her blue unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Immigrant, Job, Military. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melissa Clive, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Conway, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright tan dresses and hats. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise hazel.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the east to a Ruler, Avice learned a great deal about her father's area of expertise. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Avice Conway, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. Hematite (9 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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