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NPC Generator

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Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Patrick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Criminal record, In love. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Patrick Brandon, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Cory Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. His moppish chestnut hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Banker for hire.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Mentor, Job. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Cory Dayton, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Blue quartz (4 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. She keeps her long brown hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.

History: She was born on a small isolated farm. Cursed with lycanthropy at a very young age, Melissa has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Melissa Lindsey, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Sarah Hastings, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her long chestnut hair is drawn into a two foot long braid. Her blue eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She comes from a rich eastern family. In her 11th year, her parents were killed by a dire rats raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Dyer.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a dilettante again

Flaws: Hedonist. Bonds: Attractive, Enemies, Rich, Job. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Sarah Hastings, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs

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